I just bought Epson Ecotank L3150 printer to replace my kaput HP printer.
It was a hassle to install the Espon Ecotank because it took time for the printer to self configure. For me it took, around 10 minutes as what the user guide informed.
Ensure that to Start button stays on and nothing is flashing if not you will face error in installing Epson software and driver.
You need to install one software and its driver to configure correctly the printer.
I want to do a multiplayer games but it is hard to really understand how it works.
I did refer the official tutorial from Godot here. but I still can’t understand it then I read the code example of multiplayer bomber.
From the multi player bomber, I just extracted when a lobby is created by Host and then a Player joins the lobby.
I did this to simplify the GDScript so I can focus on understanding its inner working.
Besides I add additional print() to see which function is called first and understand their sequence. To know the sequence I added timestamp when the function is called.
Example:
1
print("game state - register player() ",id," time stamp: ",OS.get_system_time_msecs())
I also rearrange the scripts into different folder to reflect its purposes and change gamestate.gd to GameState.gd
Print at Critical Functions To Detect Functions Calling Sequence
scripts/global/GameState.gd
print(“game state – connected_ok()”, ” time stamp: “, OS.get_system_time_msecs())
print(“game state – player connected(). ID: “, id, ” time stamp: “, OS.get_system_time_msecs())
print(“game state – register player() “, id, ” time stamp: “, OS.get_system_time_msecs())
scripts/lobby/lobby.gd
print(“game state – register player() “, id, ” time stamp: “, OS.get_system_time_msecs())
I want to do a simple board game. Lots of things, I don’t really understand, example the input events. I read the Godot documentation on Input Event but they didn’t provide any project example besides the code.
For beginner, it is not straight forward. So I share the project Input Event example based on the Godot documentation example.
Steps To Do
1. Create Godot Project
2. Create New Input Map
– Click Project -> Project Settings
godot project settings
– Choose Input Map tab
godot – input map
– Find ui_right and choose the right key on your keyboard
– Then click OK
– Do the same with ui_left
3. Test it, by pressing the keys on your game.
– The text will appear on the output screen
godot – output screen
Add Custom Input Map – Mouse Left Button Click
1. Go to project -> Project Settings
2. Type ui_mouse_left_button_click (you can give any name)